Showing posts with label king kong. Show all posts
Showing posts with label king kong. Show all posts

Sunday, November 23, 2014

The REAL First Scary Moment in Video Game History...

Listing, ranking or reviewing the scariest moments in video games is a well-worn topic in gaming journalism. And just like your vintage paper Beistle skeleton decoration and vinyl Collegeville costume, it's one of those things that gets dusted off and trotted out annually just in time for Halloween.


While horror video games have become an industry unto themselves, with multiple franchises competing for your cold, clutching hands, its a genre that was recognized as far back as 1983. Here's the proof.


This Nov. 1983 issue of Electronic Games Magazine promises its coverage of the scary video game genre will cause you to "shake, quake and shudder"!


But in those 8-bit 80s, when graphics looked more like knitting patterns than Hollywood films, were games really capable of triggering the emotion of fright?

For the most part, no. Most of these so-called "scary" games weren't actually frightening themselves, but were merely inspired by or referenced horror characters or tropes. They were scary in theme only--horror by association. The experience of playing these games was anything but.

Does this kid look scared?

Just look at some of the games covered in this Electronic Games article. King Kong (1982, published by Tigervision for the Atari 2600) was little more than a Donkey Kong clone dressed up in an expensive trademark from Universal Studios. Are we quaking yet?


Frankenstein's Monster (1983, Data Age, Atari 2600) was another platformer that vaguely resembled Pitfall and wasn't going to give anyone the shivers.


Crush, Crumble and Chomp! (1981, Epyx, for TRS-80 and other computers) was a fairly elaborate, free-roaming Kaiju-simulator that let you wreak urban havoc as a giant dinosaur, spider, robot or blob. It was fun... but scary?


Even the well-reviewed Dracula (1983, Imagic, Intellivision), which comes closest to achieving a horror-like atmosphere with its graveyard and lightning flashes, never really succeeds in scaring the player.


Going all the way back to 1982's Haunted House (Atari 2600, not covered in this article), we find that the chills promised by the enticing box art don't materialize in the game play.


So when did video games go from merely sub-referencing fear to actually invoking it?

For me, that moment occurred the first time I played 1984's Rescue on Fractalus, one of two launch titles from a new arrival to the video game publishing party... Lucasfilm Games.


The 1983 announcement that Lucasfilm was going to transition to the video game medium, in a new partnership with Atari, was met with a fair amount of completely earned enthusiasm. Lucas had just lead a special effects revolution with the original Star Wars trilogy and the prospect of them making comparable technical strides in the still infant video game field had fans salivating.


The two debut titles were Ballblazer, a futuristic sports game boasting two first-person perspectives on a split-screen, and Rescue on Fractalus, which exploited newly developed fractal modeling techniques to generate realistic mountainous terrain for an interstellar search-and-rescue mission on an alien planet.


Both games are set in science-fiction fantasy worlds, and of course the studio that launched a thousand TIE-Fighters wasn't going to settle for rendering those worlds solely within the confines of an 8-bit computer screen. They used their model-making resources to create three-dimensional mock-ups of the rotofoil (the pod-like hovercraft vehicles from Ballblazer)...


...and the X-Wing like space-fighter and alien saucer ships from Fractalus. While images of these would be used for ads and packaging art, there's no doubt the creation of these models was also part of the creative process in developing the games.


Rescue on Fractalus puts the player in the pilot's seat of a space jet hovering above the rocky terrain of the planet Fractalus, seeking out crashed pilots while avoiding anti-aircraft laser turrets and hovering saucers controlled by the Jaggis, a reptilian race of hostiles.

For a consistent in-game narrative, your starcraft always launches from an orbiting mothership and flies down to Fractalus, instead of just starting on the planet's surface.

You have a full 360-degree range of motion and the fractal-geometry landscape stays consistent as you fly around it at various angles. This was quite an innovation back in 1984 when the game debuted.


After spotting a crashed friendly ship on your radar, you land, shut off your engines, and wait for the pilot, visible through the cockpit window, to hike across the alien sands to your ship.


And this is where the first authentically frightening moment I'd ever experienced playing a video game occurred. The pilot doesn't just automatically board your ship... you have to let him in by opening the hatch. He'll let you know he's ready to board by knocking on the door (which you have to listen for, because the pilot is out of view at this point.)

This wait starts to get very intense, because sometimes the "pilot" turns out to be an enemy Jaggi in disguise! You find this out when, instead of rapping at the door, it suddenly pops up in your view screen, accompanied by a shrill musical flourish reminiscent of a B-movie horror soundtrack, and begins pounding its fists on the cockpit canopy.


Much like the anticipated but dreaded jolt one gets from a jack-in-the-box, the appearance of the Jaggi startles you for a several seconds, which is all the time you have to fire up the engines and make escape before the cockpit is breached and the game ends with a black screen under a somber funeral dirge.


Here's a short video clip of the encounter (keep in mind this occurs after waiting in several seconds of tense silence for the pilot to knock.)
This clip appears to be from a beta-version of the game that went under title "Behind Jaggi Lines".

In earlier levels, the player is tipped off that the approaching pilot is actually an alien by the green head... but later on the Jaggis get smart and keep their helmet on, leaving you with no choice but to wait it out.


Man--that old Fractalus place gives me the creeps!

Sunday, February 6, 2011

The Creature Catalog - A Monster Watcher's Guide (1982, Michael Berenstain)

A monster dictionary of sorts (see also All About Monsters), The Creature Catalog - A Monster Watcher's Guide (1982, Random House) is a field guide to "weird and astonishing things on earth and other places", covering all categories of monsters, from folklore to mythology, cryptozoology, literature and film, with striking illustrations by author Michael Berenstain.

If Michael's last name rings a bell, it might be because he's the son of Stan and Jan, of Berenstain Bears fame.

Here's a sampling of the 70 or so creatures covered here.

The Werewolf, we learn, may have been born out of man's fear in older times of being consumed by a hungry pack of wild wolves.

The vampire may have been made famous by Bram Stoker's novel Dracula, but it's origin can be traced to the horrific barbarity of real-life 15th century figure Vlad the Impaler.

Here's a lesser known entry from Greek mythology, the Lamia, a snake-woman with a thirst for human blood.

Brief entries on several other monsters from ancient Greece, including centaurs, harpies, and Medusa.

Another unusual inclusion: from Jewish folklore, The Golem.

Zombies are associated with the voodoo rites of Haiti...

Trolls and goblins...

From the legends of Sinbad, here's the giant vulture-like bird call The Roc...

Sea-monsters, some of legend (the Kraken), some believed to be real (the Loch-Ness Monster):

The Abominable Snowman, believed to lurk amongst the Himalayan Mountains of Tibet...

An excellent rendering of the original King Kong...

The Creature Catalog is out of print as of this writing.

Tuesday, July 13, 2010

I've got something in my eye...

Aw, heck. I'm man enough to admit that certain movies have left me crying like a little girl (and that comment isn't sexist...just accurate.)

Here's the top 10 film or television moments from my childhood that brought me to tears (or at least had me sitting stone-faced with a lump in my throat, trying to control a quivering lip.) These were all first viewed in my grade school years.


10. KONG TOPPLES FROM THE WTC TOWERS

King Kong (1976)


I saw the 1976 King Kong remake in the theater, and while it was never a well regarded film, I loved it enough at the time for it to earn the coveted lunchbox slot for that year.

Questionable special effects and cheesy sequences aside (did we really need to see Kong blow-dry Jessica Lange with his big, puffy cheeks?), you'd have to have a heart of stone not to be affected by the big ape's final tragic plunge from the top of the World Trade Center towers. The disrespectful photographers scurrying across his lifeless body like eager maggots only added to my grief.




9. SNOOPY'S GOING AWAY PARTY

Snoopy Come Home (1972)


Who on earth thought it was a good idea to use Charles M. Schulz's beloved Peanuts characters as fodder for this sadistic sob fest?

Created and written by.... oh. Alrighty then.

In this feature, Snoopy is guilted into leaving Charlie Brown and the gang when his former owner, sickly and bed-ridden Lila, asks him to come back to her. Charlie Brown doesn't want Snoopy to leave, Snoopy doesn't really want to leave, and Lila, who is portrayed as a friendly and sympathetic character, leaves the audience with no one to root against in this depressing and frustrating situation.

The entire thing comes to a soul-crushing crescendo at Snoopy's going away party, as one character after the next succumbs to despair.

I distinctly remember foregoing dinner the night I watched this on TV... my stomach was already full after a big plate of W-A-A-A-A-H.




8. FROSTY MELTS IN THE GREENHOUSE

Frosty the Snowman (1969)


Little Karen is accompanying Frosty on a trip to the North Pole in this Rankin Bass animated holiday special. But as the weather turns bitterly cold, it becomes clear that Karen's life is in jeopardy.

Frosty carries her in his arms, looking for shelter, when they come across a poinsettia greenhouse. He brings her inside the warm enclosure, but before he can exit, the evil Magician (who wants his magic hat back) locks him in.

I can't tell where Frosty's melted body ends and my pool of tears begins...




7. MAMA ORCA MISCARRIES

Orca (1977)


Basically a Jaws rip-off but with killer whales, Orca opens with scenes of a killer whale couple cavorting playfully (they're monogamous, don't you know), traveling together in pods like a big happy family, and even saving a scuba-diver from a shark attack.

So about the last thing I wanted to see was the female whale being harpooned, reeled in and suspended from the boom of a fishing boat while still alive.

Did I say the last thing I wanted to see? Make that second-to-last.

The last thing I wanted to see was the mommy Orca, still dangling over the deck, miscarry her calf, which drops onto the deck before being unceremoniously tossed overboard.

Daddy Orca roars "No-o-o-o-o-o!" And so did I... (tapping chest) ...in here.





6. LINDERMAN'S BIKE GETS TRASHED

My Bodyguard (1980)


Loner Ricky Linderman (Adam Baldwin) forms a delicate friendship with Clifford (Chris Makepeace) and his circle of friends after defending them against the bully Moody (Matt Dillon).

But despite his reputation as a psychotic tough, Linderman's really a gentle giant, still carrying guilt over the accidental death of his little brother years earlier. So when bully Moody and his new "bodyguard", the macho Mike (Hank Salas), start trouble at the park, Linderman can't even find the will to defend himself.

The despicable pair double-team him, before finally throwing his vintage motorcycle, which he'd rebuilt piece by piece over the past year, into the lake.

The lessons I took away:
a) high school is a horrible, horrible place, and...
b) if you love something, don't set it free--lock it away somewhere. Somewhere where Moody and Mike can't get it.




5. DUMBO VISITS HIS MOTHER

Dumbo (1941)


Dumbo's mother is locked away as a "mad elephant" after aggressively defending her baby from being picked on by a mob of obnoxious kids.

Dumbo visits her one night, but she's chained to the wall and can barely reach her trunk out the tiny barred window. The gentle melody of "Baby Mine", heard while mother rocks baby Dumbo in her trunk, only magnifies the bittersweet scene.





4. HAZEL JOINS THE BLACK RABBIT

Watership Down (1978)


We've followed Hazel on a grand adventure, risking death many times, to find a safe new home for his family after their den was demolished by construction vehicles. In an epilogue set years later, an older, tired Hazel is approached by the ghostly Black Rabbit, who invites Hazel to join him.

After one last look at the younger rabbits of his warren (whom, the Black Rabbit assures, will be alright without him), Hazel lays on his side and takes his final breath.




3. ASLAN IS SACRIFICED

The Lion, The Witch and The Wardrobe (1979)


Aslan the lion could have torn the White Witch and her monstrous minions to pieces. But instead, he lets them murder him in a black magic ritual, part of a secret bargain he's made to spare the traitorous Edmund from a similar fate.

Lucy and Susan are watching from a hidden position, and, like the audience, are unaware of what is going on until it unfolds before their disbelieving eyes.





2. WE'RE LOSING E.T!

E.T. The Extra-Terrestrial (1982)


The little alien that we'd grown to love over the past 90 minutes finds himself withering away on an operating table, surrounded by clueless adults who seem to be doing more harm than good.

After the damage is done, Elliot (Henry Thomas) says a final solemn goodbye to E.T., whose lifeless body must now suffer the indignity of being frozen for future lab study.





1. OLD YELLER GOES MAD

Old Yeller (1957)


Old Yeller, the big yellow lab who is adopted by young Travis Coates (Tommy Kirk), proves himself time and again to truly be man's best friend, even fighting off a wild wolf that trespasses on their remote wilderness farm.

But mother Katie (Dorothy McGuire) realizes only a rabid wolf would attack so boldy. There's a poignant moment where the audience sees, just by the expression on her face, that Katie grasps the terrible implications for Old Yeller, then just as quickly masks her concern, so as not to upset her children. It's the moment when we first realize things will soon take a dark turn.

Old Yeller must be isolated in a shed for several days until they are sure he hasn't caught "the madness". But soon the sickness has transformed him into a savage beast, too dangerous to be kept alive.

Travis assumes the responsibility for putting him down. Classic Disney films are sometimes stereotyped as being sugar-coated frivolity (dare I say... Pollyannish?) but that isn't always true, as anyone who's seen Old Yeller can testify.




Whew--all that remembering about stuff that used to make me cry has made my eyes itchy. I'll just turn my head away and dab them with a Kleenix.

Every title is available on DVD.