5 years ago
Showing posts with label Land of the Lost. Show all posts
Showing posts with label Land of the Lost. Show all posts
Saturday, October 1, 2016
Land of the Lost Illustrated Timeline at We Are The Mutants
As a life-long Land of the Lost fan, I'd been toying with the idea of putting together a timeline chronicling the arrival and exit of all the characters, and tracing the various temporal manipulations and paradoxes created by the matrix tables and pylons. Well, I finally found an "excuse" to stop toying and start timelining when the creative mind behind one of my favorite blogs 2 Warps To Neptune invited me to contribute content to his newest venture, We Are The Mutants.
I actually rewatched the series in its entirety in order to put this timeline together, and it's BIG. Too big to print. But hopefully you'll find it fun to examine and explore through the viewscreen of whatever inter-dimensional machine you use to view The Internet. I also wrote a rather longish piece on the series itself that delves into some of the shows headier concepts and plotlines (masochists can read it here).
You'd do well to bookmark We Are The Mutants, too, especially if you are a fan of Gen-X era sci-fi, fantasy, toys and tech.
Friday, May 31, 2013
Who wants to play The Death Game™ ?
It's The Death Game™, the exciting family game that transports you back to ancient Rome for a thrilling duel of sorcery and superstition between father and son!
OBJECTIVE
The Death Game pits one child player (called "Caligula") against one father player (called "Germanicus") in a battle of magic charms and witchery. Caligula must prove his worthiness on his path to divine Godhood by frightening Germanicus to death. He does this by hiding various magical artifacts for Germanicus to find. The more artifacts Germanicus uncovers, the weaker he becomes and the closer Caligula comes to winning Godhood!
DURATION
One game typically lasts several weeks.
SET UP
Before play begins, check to make sure you have all the game parts.
You should have:
Germanicus begins the game in bed. Caligula must try to hide as many cursed artifacts as he can in various places around the house (for example, Caligula might hide the dead infant under a loose floor tile, or place the bloody cock feathers among the bed cushions.)
Being a very superstitious person, Germanicus must try to avoid discovering these items as he moves around the board, lest they frighten him to death. Every item that Germanicus accidentally uncovers costs him one life point. When all life points are expended, Germanicus dies and Caligula wins!
The only defense Germanicus has against the cursed artifacts is the Green Jasper Charm of Hecate, which negates their power. However, during a sleeping round, Caligula has a chance to steal the charm, leaving Germanicus defenseless.
Okay... as much fun as this seems, there isn't really a board game. You see, The Death Game is a game played out in real life by son Caligula against father Germanicus, one of several horrific vignettes depicted in the 1970s BBC television drama I, Claudius.
Even though this was essentially a soap opera for grown ups, with lots of talking heads going on about interpersonal and political intrigue within the Roman Empire, it caught my attention as a youngster right off the bat with its eerie musical theme (by composer Wilfred Josephs) and a creepy opening sequence in which a snake slithers across the titles... uh, tiles. Both, actually.
Shot on videotape, lending it a surreal tone that I've always been drawn to (see also 70s-era Dr. Who, Land of the Lost, and Sapphire and Steel), I, Claudius depicts the decadence of Caligula in all its horror (fairly graphic for a television series of that era!)
The Death Game is among Caligula's earliest exploits, in which he enlists a grab-bag of disgusting ingredients with supernatural implications to drive his sickly and superstitious father Germanicus to an early grave.
In a later episode, an adult Caligula "cures" the persistent cough of a palace child by ordering his beheading...
I, Claudius has been released to DVD in a few different releases, including the most recent 35th Anniversary Edition.
OBJECTIVE
The Death Game pits one child player (called "Caligula") against one father player (called "Germanicus") in a battle of magic charms and witchery. Caligula must prove his worthiness on his path to divine Godhood by frightening Germanicus to death. He does this by hiding various magical artifacts for Germanicus to find. The more artifacts Germanicus uncovers, the weaker he becomes and the closer Caligula comes to winning Godhood!
DURATION
One game typically lasts several weeks.
SET UP
Before play begins, check to make sure you have all the game parts.
You should have:
- 1 naked, decaying corpse of an infant, its belly painted red, with horns tied to its forehead;
- 1 corpse of a cat with rudimentary wings growing from its back;
- 1 decapitated head with a child's severed hand in its mouth;
- 1 skull of an ass (write Dad's name on it before the game begins);
- 1 set of bloody cock feathers (not pictured);
- 1 Green Jasper Charm of Hecate.





Germanicus begins the game in bed. Caligula must try to hide as many cursed artifacts as he can in various places around the house (for example, Caligula might hide the dead infant under a loose floor tile, or place the bloody cock feathers among the bed cushions.)
Being a very superstitious person, Germanicus must try to avoid discovering these items as he moves around the board, lest they frighten him to death. Every item that Germanicus accidentally uncovers costs him one life point. When all life points are expended, Germanicus dies and Caligula wins!
The only defense Germanicus has against the cursed artifacts is the Green Jasper Charm of Hecate, which negates their power. However, during a sleeping round, Caligula has a chance to steal the charm, leaving Germanicus defenseless.
Okay... as much fun as this seems, there isn't really a board game. You see, The Death Game is a game played out in real life by son Caligula against father Germanicus, one of several horrific vignettes depicted in the 1970s BBC television drama I, Claudius.
Even though this was essentially a soap opera for grown ups, with lots of talking heads going on about interpersonal and political intrigue within the Roman Empire, it caught my attention as a youngster right off the bat with its eerie musical theme (by composer Wilfred Josephs) and a creepy opening sequence in which a snake slithers across the titles... uh, tiles. Both, actually.
Shot on videotape, lending it a surreal tone that I've always been drawn to (see also 70s-era Dr. Who, Land of the Lost, and Sapphire and Steel), I, Claudius depicts the decadence of Caligula in all its horror (fairly graphic for a television series of that era!)
The Death Game is among Caligula's earliest exploits, in which he enlists a grab-bag of disgusting ingredients with supernatural implications to drive his sickly and superstitious father Germanicus to an early grave.
In a later episode, an adult Caligula "cures" the persistent cough of a palace child by ordering his beheading...
I, Claudius has been released to DVD in a few different releases, including the most recent 35th Anniversary Edition.
Labels:
Dr. Who,
DVD,
games,
I Claudius,
Land of the Lost,
magic,
superstition,
TV
Sunday, May 2, 2010
Snowbeast (1977)





Jaws: Opens with a tourist, or "summer girl", getting killed by an unseen monster while swimming alone.
Snowbeast: Opens with a winter girl getting killed by an unseen monster while skiing alone.

Snowbeast: The authorities investigating the disappearance of the first victim find only partial remains, a bloody arm lying in the snow.

Snowbeast: The figure of authority at the ski lodge, owner Carrie Rill, denies the seriousness of the situation so as not to cause a panic before the lodge's Winter Carnival.


Snowbeast: Local authorities shoot a bear, mistakenly thinking it responsible for the killings. Protagonists Gar and Ellen Seberg, confident the wrong animal has been killed, want to cut it open and examine its stomach, but are denied permission.

Snowbeast: The killer yeti disrupts the Winter Carnival celebration, causing a panic in the lodge in which children and old people are stampeded.

Snowbeast: Determined to kill the yeti, our three leads head out in a small RV to its territory, hoping to lure it out of hiding. The yeti eventually severely damages the RV, stranding them.

Snowbeast: Forced to work around a mediocre yeti costume that apparently wouldn't hold up to close scrutiny, director Herb Wallerstein used POV shots to imply the presence of the yeti without having to actually show it. HOWEVER... unlike in Jaws, Snowbeast relies so heavily on these shaky-cam POV shots, you start to wonder if the yeti costume got lost in mid-production.


Here are some more fondly remembered snowbeasts...




Sunday, April 4, 2010
Medusa (Land of the Lost, 1976)



















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